INFINITE WORLDS RECEPTION / AUSTIN, TX

ASFA President Sara Felix has done what many thought impossible — created and curated a successful science fiction / fantasy gallery event that’s not located on a coast. The show is called Infinite Worlds and the reception was this past Saturday, November 10th at the Dougherty Arts Center in Austin, TX (sponsored by The Association of Science Fiction and Fantasy Artists (ASFA)).

It will continue to run until Saturday, December 1st, so if you haven’t experienced it yet — SEE IT.

10% of the featured artworks were sold before the reception even opened its doors! And YES, COLLECTORS — almost all of the art on display is for sale. The Dougherty’s receptionists will be happy to direct you to the price list. 🙂 The reception’s attendance was robust. The artist roster is a who’s who of major sf/f artists from rising stars to masters of the field, and many of them attended the reception including Mariana Palova, Vincent Villafranca, Gary Villarreal, Tehani Farr, Priscilla Kim, Lauren Raye Snow, Dianita, Cody Jimenez, Kiri Østergaard Leonard, Mariya Prytula, Melissa Gay, Sara Felix, and yours truly.

My original art for the Wild Cards story ‘Evernight’ by Victor Milán (pictured right) is available for purchase during this show (graphite, 16″x20″, $1200), and my original Loteria art for ‘La Campana’ is also on display, although not for sale at this time.

It’s sometimes said that the middle of the US doesn’t have a big enough population of major artists and hungry collectors to support exhibitions of this caliber. Sara’s Infinite Worlds exhibition might end up being a gamechanger in that regard, especially if this becomes the first of a tradition in one of the most pop-culture savvy cities in America.

Art fans and collectors descend upon ASFA’s Infinite Worlds show in Austin, TX.

ASFA President Sara Felix delivers the opening welcome, with an assist from her daughter Eva.

Art by Tehani Farr, Vanessa Lemen, Francis Vallejo, Lauren Raye Snow, John Jude Palencar, Vincent Villafranca, and the Shiflett Brothers.

Art by Cody Jimenez, Sam Flegal, Ingrid Kallick, Eric Wilkerson, Greg Ruth, Vincent Villafranca, and the Shiflett Brothers.

Artist Cody Jimenez and his daughter. (Cody’s painting sold at the show before the Reception even opened its doors!)

Artist Dianita Ceron.

Detail of Vanessa Lemen’s ‘Time Will Tell’.

Detail of Eric Wilkerson’s ‘Alien Lives Matter’.

Detail of Tehani Farr’s ‘Ayla’.

Detail of Sara Felix’s ‘Geodes In Space’. (Sara’s piece also sold at the show before the Reception even began.)

Artist Priscilla Kim in a staring contest with my original Loteria art for ‘La Campana’.

Check out Sara Felix’s photo gallery for more views of the exhibition!

The New World Fantasy Award: What’s Next?

PICACIOworldfantasy

The World Fantasy Convention’s board of trustees has decided to evolve their award from a bust of H.P. Lovecraft (crafted by Gahan Wilson) to a brand-new, yet-undecided design. There’s been a ton of debate and reaction to this topic.

Bottom line: I applaud the WF board on their decision and I’m looking forward to what’s next for this award. So yeah — what IS next? Decisions, decisions…..

Here’s the thing — often, the key to making a good decision is first asking the right question.

We can all watch random people lobbing ideas and concepts, seeking answers for the award’s new design that best endorse their pet interests. You’ve probably already seen some. Not surprisingly, many of these ideas spring from a very Eurocentric view of fantasy that seems a bit tone-deaf to a shifting ethnic and cultural spectrum amongst audience and creators alike. Some advocate for a favorite fantasy form that makes them feel nostalgic — a dragon, an elf, a green man, for instance. Others advocate that the award should resemble a person that perhaps makes them feel comfortable, or reflects themselves.

These responses seem myopic and panicked, borne of an unspoken open question: “What should the award look like?”

If I were a decision maker in this process (and THANK GHOD, I’m not), I would offer that’s NOT the right question to ask right now, and thus, it’s no surprise that the answers so far are less than optimal. In fact, unless you’re a professional sculptor, you’re probably not the most qualified to find the ‘answer’. I’m not either. I’m a working professional illustrator and a storyteller who keeps trying to be a better artist every day, but I’m not a professional sculptor. And thus, I’m probably not as qualified to conceive and create this sculpture as an artist who does sculpt for a living. However, my job as an illustrator does require me to be a strong problem-solver, and that means knowing how to ask good questions.

Thus, here’s some brief advice I can offer the decision makers, and to all who share my interest in the future of this award:

1. THE FIRST QUESTION NEEDS TO BE THE RIGHT ONE. In this case, I would offer that the first question should not be, “Hey, World: what do you think this award should look like?” The first question should be, “Who are the best sculptors and who is the sculptor that can best elevate this award toward a new timeless icon? Who can carry this responsibility? Who can take us to a place we could not have imagined on our own?” The same respect that is given to a great novelist should be given to a great sculptor here.

The sculptor of this award needs to be an artist, first and foremost — someone who solves problems, conceives original thoughts, has unique insights, and visually communicates those thoughts, insights, emotions and intangibles into tangible form. If the plan is to take a straw poll of the most popular and familiar symbols and word pictures, or to concoct a preordained vision and then hire some poor sap to carefully sculpt to that prescription, then please hire a pharmacist, not a professional artist. However, the World Fantasy Award can do better than that, and I’m hoping it will. If I were a decision maker in this process, I would be sky-high excited about the amazing creative (and branding) opportunity ahead, and I would be vigorously searching for the right sculptor to cast a new icon, rather than casting a fishing line praying to hook an idea.

The making of this icon is the kind of job that visual artists are uniquely qualified to do. I most trust an artist to do this job of researching, idea-making, conceiving and creating a new visual icon — just as I most trust a surgeon to operate on me, or an architect to design a house, rather than the other way around.  This is a job for a visual artist who professionally sculpts, not a committee, not a straw poll of writers, readers, and historians. In short — the sculptor making the award should decide what the best idea is, what it looks like, and then present that form to the decision makers for them to decide if it’s ‘the one’.

The single most important question facing this award right now: “Who is that sculptor?”

In my opinion — asking this question, and doing the requisite selection work, is the key mission for the award’s decision makers.

2) CHOOSING THE SCULPTOR. Creating this award is a job –and wow, THAT’S an understatement! 😉 It should be a paid gig — probably a well-paid one considering the stakes, the importance of the result, and the rights involved. In contrast, an ‘open call for ideas’ that preys upon artists to generate work for free, even if they’re just sketches, would be ill-advised and bad PR, and I would advocate that no professional artist should answer that call and undercut their own livelihood. The ideas are the job, just as much as the final sculpt. I would caution against giving those ideas away publicly, even if it’s to drum up popular momentum. This isn’t a popular election, after all. It’s a job, and most of us are not official components of the job’s process.  Instead, I think the best thing that we can all do (decision makers, creators, and readers alike) is educate ourselves on the pool of working sculptors that are out there — and promote them.

a) If I was a decision maker, I would scour the last few years of SPECTRUM: THE BEST IN CONTEMPORARY FANTASTIC ART and the INFECTED BY ART annuals. I would research the last six or seven years of Chesley Award nominees in the Three-Dimensional category.

In fact, to all who are commenting via social media and campaigning for ideas — the best thing we can do to further this process is advocate for sculptor(s) that we think are best suited for the job — and try to articulate why. Shift your energy from firing shots in the dark about pet concepts, and instead boost the visibility of worthy sculptors. Link to their websites and their social media. Share some of your favorite images of their work.

b) Again, putting myself in a decision maker’s shoes — I would ask myself, “What are the questions that best lead me to the right sculptor for this job?” Here are a few questions that might help along the way:

• Does the sculptor’s work largely represent their own imagination or does it represent someone else’s?

• Does the sculptor’s work surprise? Does it invent? Does the sculptor’s work have a history of making forms and icons that haven’t quite been seen like that before?

• Does the sculptor’s work have the ability to be universal, or does it seem to reflect a limited cultural and ethnic viewpoint? Can this sculptor create an icon with a large enough ideological umbrella to not just include the world, but embrace it and elevate it?

• Does the sculptor’s work show the ability to problem-solve a variety of contexts? Is their work all literal? Is it all abstract? Is that artist capable of expressing within both realms? Does the sculptor’s approach to the job propagate his or her own brand more than it creates a unique brand for the award?

• Does the sculptor design their own work and then have someone ELSE cast it? Or does the sculptor design AND cast their own work from start to finish? This may be a very important production question for the board as they narrow down their sculptor choices.

3) BUILDING THE BEAST. I think once the decision makers have chosen their sculptor, I suggest that the next most important mission is shaping an environment where the artist is free to propose original ideas, problem-solve, and sculpt the final award, shielded from preordained ideas and agendas. This isn’t just what’s good for the sculptor. It’s about getting the most value from the artist during the course of the process. What comes out of the sculptor’s head is as important as what comes out of his or her hands. The sculptor will probably want to dialogue with the board as the process evolves, and that will likely be one of the most crucial parts of the whole endeavor.

This is brave new frontier. This is what artists live for. My sincere best wishes to the sculptor selected for this job and to the decision makers involved, and in closing, I’ll offer a few sculptor suggestions for consideration for this job. What are yours?

VINCENT VILLAFRANCA:

VINCENTVILLAFRANCA

If this decision were in my hands, this would be the sculptor I would choose. His work consistently innovates. It invents. It can be literal. It can be abstract. It can be both. He has the restless imagination that searches for new ideas and forms that elevate. He has experience dealing with the pressure of awards-making, having designed one of the most celebrated trophy bases in Hugo Awards history. He creates his own work from start to finish — from birthing the idea to final bronze, casting everything himself.

VIRGINIE ROPARS:

VIRGINIEHer ethereal and haunting work seems to own the Spectrum annual’s 3D category every year.

THE SHIFLETT BROTHERS:

SHIFLETTSThese guys do stunning work. Master creature makers.

CHARLES VESS:

The Barter Green in Abingdon, VA

He’s a four-time World Fantasy Award winner. He’s designed small sculptures and big ones. If he’s selected to sculpt the new one, and wins a fifth World Fantasy Award, would he get to award himself with his own sculpture? 🙂

Those are a few thoughts. Please share your own. Brainstorm. Explore. Discover. Share. Who would you like to see sculpt the new World Fantasy Award?